A one-person studio. Currently building one game properly rather than several badly.
A history game about when, not what.
You are handed a card — an event, a discovery, a building, a life — and you place it on a timeline against the cards already there. No multiple choice and no trivia questions. Either it goes in the right gap or it does not.
Play solo, duel someone one-on-one, or pass a phone around a table. Around three thousand cards, every one checked against a source rather than generated.
In closed testing on Google Play